That answer provides neurobiological support for
"The vast majority of the experiments where you train animals to do something, you water restrict them and then give them water as a reward," said Luo, who is also a member of Stanford Bio-X and the Stanford Neurosciences Institute. In other words, if you make a mouse really thirsty, you can get it to do what you want by promising sips of water in exchange. The problem is, it doesn't work forever. If a mouse drinks enough water, it gets less thirsty, and one drop of water starts to be a lot less motivation.
Allen, Luo, and others from Luo's lab and that of Karl Deisseroth, MD, PhD, a professor of bioengineering and of psychiatry and behavioral sciences, wanted to find out how that worked. Their first step was to genetically modify mice using what they call TRAP2, a technique developed by co-first author and postdoctoral fellow Laura DeNardo, PhD, a member of the Luo lab, that lets researchers tag neurons actively firing in response to specific stimuli, then introduce further genetic modifications to the tagged neurons.